4/30/2023 0 Comments The pathless godslayerHi Austin, very glad to hear that you are enjoying the book! Plenty of engaging lore and original artworks to inspire you.12 new Character Subclasses, combining all the existing classes with flavor from the divine domains.12 Divine Avatar monsters (CR 22+) with built-in Fatal Flaws, capable of representing the deities in combat.12 Divine Artifact items that feature unique effects and can help bridge the power gap between God and mortal.12 Archtemple concepts, devised to shelter all possible faiths.17 Theurgy (10th level) spells, that put the power of the Divine into perspective.A supplementary Influence Point system, to help quantify devotion and heresy. So, onwards to your question! The quick answer is that each character is meant to make their own choice individualy, as each of them is being given the same opportunity at the moment of the deicide. This is a concept that has been presented in a vague manner on purpose. While Banishment and Imprisonment highlight the ultimate defeat of the enemy deity, the rest of the options represent the pinnacle of each character's personal developement. They stand as the final outcome of their own journey and a question like ''if you could do anything, what would you do''. For each of them, this is a unique way to accomplish a great aspiration that could never be made possible through any other means. So, a character that fell in love with a celestial creature may ascend to Sainthood just to be together with them, a character that comes from a land that has greatly suffered by the deity's influence may. See more choose Wonder to right the wrongs inflicted upon their people, and a tragic character who sacrificed everything for this campaign and feels that there is nothing left for them in life, might choose Imprisonment to become an eternal guardian of the deity's vestige. It's a choice that gives each player the opportunity to choose their own ending for a character they have spent so much wonderful time with.Įffectively, unless ONE among the characters chooses Banishment or Imprisonment, their enemy deity will endure and eventually regain its power causing all their efforts up until now to have been in vain. It makes sense for them to do so, but as this immense power is being presented before them, the temptation to choose something else instead might be hard to resist.Ī ''conflicting result'' would be, for example, if two among the characters wish to ascend to Godhood in the dead deity's place. Remember that as grand as some options like Godhood might appear, not every character that has fought a god wishes to become one themselves. Each character's personality is essential to this concept of choice-making. Moreover, keep in mind that a Wonder effectively stands as an ''affect the world in your own way'' option. Since it includes the 10th level Miracle spell, the possibilities it provides are endless. Therefore, a scenario may arise where a character chooses Oblivion (in order to cause every living being to forget that the dead god ever existed at all) and then another character chooses Wonder to say ''no, I want everyone to remember what has transpired and what we've all been through''. This is also an example of two options that may create an interesting conflict.
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